


On the upside, bashing enemies until their gold-engorged guts exploded felt surprisingly great. Both areas were pretty linear, likely for the purpose of funnelling BlizzCon attendees straight into the action. After a brief tutorial hosted by the one and only Deckard Cain, the 15-minute multiplayer demo took place across two main environments: a dank, dreary swamp and a ruined cathedral that culminated in a boss fight.
